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Post by Fenway5 on Feb 15, 2013 14:29:31 GMT -5
As a big fan of DCG adventures (own them all) I'd love for folks to share their favorites here. Sewers of Redpoint, Island of Lost Spells and Crown of Kings are all terrific adventures I'd recommend to you if you are looking for a starting point to have a go.
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Post by geordieracer on Feb 15, 2013 15:06:15 GMT -5
Are the high-level adventures as good as the low level ones, and are there any that have a decent amount of replayability/setting potential ?
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Post by misterfraublucher on Feb 15, 2013 17:37:42 GMT -5
Thanks for the shout out, Chris, we really appreciate it.
Hey geordieracer, I am a bit biased, being one of the owners/writers, so I will not say too much.
Replayability - closer to Grailquest than Death Test. Our adventures have more plots, whereas Death Test was more about surviving. You can replay it, particularly if you died, but you can't pretend you don't know things you have already seen (like how to win the Grail in GQ replayings).
Setting potential - I think so. George writes some more atmospheric adventures, while I try to be more immersive. Our highest level adventure is Emerald Twilight, and as I have said on our boards during its development, it is based heavily on Bloodstone by Karl Edward Wagner. it is set deep in the jungle amid the ruins of a fallen frogish civilization, but there are others (caprians [goatmen] and snacas [snakemen]) which have featured in other advetures there for their own purposes. Lots of lost civilization stuff, but as I am inspired by REH that is in all my adventures!
The adventure with the highest amount of setting is Fire in the Streets, which is half urban adventure and half gazeteer, focusing on a peninsula and a city-state.
Hmmm...I am getting longwinded, sounding like a commercial without saying anything.
I'll leave it there and let those who have played through answer with a higher degree of objectivity than I can bring to bear...
Thanks again for the thumbs up, Chris, and sorry for the thread hijack!
Bret
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Post by Fenway5 on Feb 15, 2013 21:32:56 GMT -5
Thanks for giving the added detail Bret, I think that's exactly the kind of good detail potential players need!
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Post by pmacdonald on Feb 16, 2013 22:15:51 GMT -5
Just ran through Shadows in the Dark using HOW. It was quite different from my experience using TFT. A couple things struck me. Either I'm remembering incorrectly or this run was nearly a different adventure or I made very different choices/ die rolls. That speaks well for replayability. The combat encounters seemed easier at first. I blame EN. Ultimately my fate was much the same as using TFT, death from poor choices and untimely bad die rolls. I'm considering giving it another couple tries while docementing my choices and die rolls so I better understand how the system contributes to the outcome.
Paul
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Post by geordieracer on Feb 17, 2013 11:18:27 GMT -5
Thanks Bret, just what I needed to know !
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Post by Narmer on Mar 28, 2013 18:49:20 GMT -5
As a big fan of DCG adventures (own them all) I'd love for folks to share their favorites here. Sewers of Redpoint, Island of Lost Spells and Crown of Kings are all terrific adventures I'd recommend to you if you are looking for a starting point to have a go. Wolves on the Rhine. It's also the only one I own at this point. I would like to see more historical adventures. Roman, Greek, Egyptian, Sumerian/Mesopotamian. Any would be nice.
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Post by Fenway5 on Mar 29, 2013 7:21:55 GMT -5
I was very honored to have DCG take a chance on a rookie adventure writer with Wolves on the Rhine. I think Redwald, a Dark Ages RPG setting written be Lee Reynoldson, will be an outstanding setting book. Lee is allowing me to publish a HOW version of it while he is doing the d20 version.
Art work is in process and conversation regarding a setting map are also in progress. Stay tuned game fans!
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Post by tzunder on Apr 17, 2013 16:05:52 GMT -5
Any plans to publish the DCG books as pdfs? I'd happily pay 2/3rd of the printed price for the pdfs. I can print them here in the UK, but the postage costs for the printed versions are killer.
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Post by Fenway5 on Apr 17, 2013 20:24:35 GMT -5
In the past when I discussed it with some fine folks at DCG in an email, there was concern about the proliferation of folks posting their stuff on the web for free, and thus they would be losing $$ and making it a zero sum venture. (not that anyone is getting even above break even, but hey that alone is necessary for the investment!)
Speaking for myself and HOW products, I too have the same concerns but am willing to give folks the option as its something customers really want/expect.
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Post by tzunder on Apr 18, 2013 10:56:15 GMT -5
Do people scan and pirate them already? If not then there may simply not be that demand. Most research suggest piracy increases actual sales of the core products. Look at Eclipse Phase, they basically gave away the pdfs to sell the print books. Not that I am suggesting that.
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Post by Fenway5 on Apr 20, 2013 22:37:50 GMT -5
Not sure, I purchase them so I could not say anything regarding pirated PDF's. Might be a good question/suggestion to bring up over at DCG. Let them know!
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